'Zelda: Breath of the Wild' is franchise's third best United Kingdom launch

Mar 07, 2017, 00:30
'Zelda: Breath of the Wild' is franchise's third best United Kingdom launch

Breath of the Wild has reinvigorated the Nintendo console gaming experience for the first time in what feels like years, and fans have taken notice - Breath of the Wild has received critical acclaim almost everywhere, and some have even begun circulating the idea that it could be the best Legend of Zelda game ever made.

Aside: The amusing thing is, all of this is possible despite the fact that this game isn't even a Switch exclusive.

At the launch of the Nintendo Switch console, United Kingdom sales of "The Legend of Zelda: Breath of the Wild" are behind two other franchise entries on a home console, according to GfK Chart-Track's weekly ranking. However, players who are just now getting into the game may want to read through this Zelda Breath of the Wild guide.

You can cook with nearly anything you find out in the wild, but not everything will create something useful.

But that wasn't the only surprise we learned about Breath of the Wild's development. Both styles of gameplay target 30 frames per second. When on the tablet, the 1:1 pixel count gives players a really crisp, sharp image, though harsh edges and more may stick out thanks to a lack of real quality anti-aliasing.

The core story, at least, is familiar: Once again, the malevolent Ganon is out to destroy Hyrule, and it's up to Link and Princess Zelda to stop him.

You read that right - it performs better in portable mode than when docked.

"The series has always had something of a fairytale quality to it - its grand landscapes and worlds suggestive of so much more".

I've actually died a couple times already in the game, but I'm not mad at it. It's one of the reasons why the moment was right for Breath of The Wild: I suspect that core fans of the series were ready to see what would happen if Nintendo shook things up a bit.

Nintendo Switch or Wii U players can also choose to have Link paraglide from a high point to land directly on the horse's back or sneak up on the said animal, according to gaming tips posted on IGN. Link is sinking into the floor at points, none of the runes work, and the framerate appears to have severe stuttering - more so than I've experienced playing the game on the Wii U over the weekend.

Enter the Switch. With Nintendo (NTDOF)'s latest platform, I don't have to make that choice.

This is only a theory, but it does make sense based on the data available. Bandwidth concerns may also explain why resolution doesn't scale closer in line with the difference in clock-speeds (307.2MHz or 384MHz undocked, 768MHz docked).

The Legend of Zelda: Breath of the Wild might just be one of the most anticipated games of the decade.

You start out with nothing, not even a sword.